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欧盟 AI Act 官方·· 3 天前AI 评分31

欧盟首届虚拟世界伙伴关系年度论坛将在巴伦西亚举行

First Virtual Worlds Partnership Annual Forum to take place in Valencia

文章要点
  • 1首届虚拟世界伙伴关系年度论坛 11 月 2 至 3 日在巴伦西亚举行,与 EuroXR 2026 和 NEM 峰会同期
决策要点

欧盟将虚拟世界列入长期研发优先议程,年度论坛成为成员与生态把共同目标转为具体行动的年度机制。

  • 影响:对欧洲沉浸式技术、数字孪生相关企业是接触政策制定者与 EU 资助项目的窗口;议程中的标准与互操作性议题关系到产品在欧洲市场的接口与合规走向。
  • 参考:从事 XR、数字孪生或沉浸式应用的团队可考虑关注该议程并评估是否参与伙伴关系或对接 EU 资助项目;也值得把标准与互操作性动向纳入产品规划参考。
  • 依据:欧盟官方公告称展览有 7 国 25 家机构、40 个沉浸式体验,伙伴关系于 2025 年 12 月启动,均为官方口径。
正文

The first Virtual worlds Partnership Annual Forum takes place alongside EuroXR 2026 and the New European Media (NEM) summit, bringing together Europe’s virtual worlds community.

The Virtual Worlds Partnership Annual Forum, EuroXR 2026 and the NEM Summit 2026 will take place from 2 - 6 November to connect policymakers, researchers, industry representatives and innovators. Participants will discuss the future of virtual worlds, share research results and showcase technologies developed across Europe, including through EU-funded projects.

At the heart of the programme is the first Annual Forum of the Virtual Worlds Partnership, on 2 and 3 November.

The Forum is an opportunity for Partnership members and the wider ecosystem to exchange views on Europe's priorities for virtual worlds and discuss how to turn shared ambitions into concrete action.

Discussions will focus on the Partnership's Strategic Research and Innovation Agenda, covering topics such as artificial intelligence, interoperability, digital twins, immersive technologies, standards and governance.

The Forum will also encourage collaboration between organisations working on research, technological development and real-world applications.

Alongside the forum, EuroXR 2026 and the NEM Summit 2026 will bring their established research and innovation communities to Valencia. Scientific sessions, project presentations and networking activities will help connect European research with industry needs and emerging applications.

40 immersive experiences bringing innovation to life

25 Exhibiting organisations 40 Experiences 7 Nationalities

The Forum will also feature a exhibition, with organisations from 7 countries presenting 40 immersive experiences.

The exhibition will demonstrate practical applications from nearly all the sectors covered by the Partnership’s Strategic Research and Innovation Agenda, including industry, education and cultural heritage.

Visitors will be able to explore several demonstration zones for a hands-on view of technologies developed by Europe's virtual worlds community:

  • Immersive experiences: augmented, virtual and mixed reality applications using headsets, tablets and AI-enabled glasses.
  • Virtual studio: a green-screen production space demonstrating 3D television sets and augmented reality animations.
  • Digital twins: an interactive experience connecting a physical bicycle to its digital counterpart.
  • VR films: immersive audiovisual experiences, including dance performances.
  • Interactive AI: screens allowing visitors to engage directly with AI agents.

By combining strategic discussions, scientific exchange and practical demonstrations, the 3 events aim to strengthen cooperation and help turn European research and innovation into solutions that benefit businesses and citizens.

Background

The Virtual Worlds Partnership was launched in December 2025. It brings together industry and researchers to accelerate innovation, develop skills and advance immersive applications across sectors. 

来源:欧盟 AI Act 官方 · digital-strategy.ec.europa.eu